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Unreal Shader - Vegetation
Published 1/2024 Created by Michael Gerard MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 11 Lectures ( 2h 31m ) | Size: 2.27 GB Learn how to create a dedicated vegetation shader for UE5 What you'll learn: Two main shaders - The first one for Bark/Foliage assets and the second one for ground foliage Attribute Parameters - Color, normal, roughness, specular, ao intensities Subsurface Scattering - With custom color & intensity controls Billboard logic - Speedtree Only Two different winds - a wavy one for non-speedtree assets and the native Speedtree wind - .st9 format not supported RVT Blending - make the perfect transition between the terrain and the foliage Requirements: Owning a computer with Windows 10 (64Bits) / Not tested on Windows 11 or Mac Winrar or 7zip to decompress files Unreal Engine 5 Basics (Camera movements, create Materials, Import assets...) Description: Who this course is for: Anyone who wants to learn, improve or fix their skills in environment creation