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Unreal Engine Multiplayer Capture the Flag
Published 1/2024 Created by Mark Luttrell MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 29 Lectures ( 8h 31m ) | Size: 10 GB Professional Blueprint Technical Designer Course What you'll learn: Learn how to create Blueprints like a AAA technical designer from a working professional. Create a fully functional multiplayer capture the flag game. Covers capture point creation, scoring calculations, user interface implementation, weapon and damage system, respawn logic, and animation setup. In depth explanation of replication concepts and strategies to prevent common bugs and racing conditions. Demonstrates the proper use of the various variable types and containers such as custom structs and enums, event dispatchers, arrays, and maps. Requirements: A computer capable of running Unreal Engine 5. Students should already know how to install Unreal Engine through the Epic Launcher. Students should have a basic understanding of how to navigate the editor. Description: Who this course is for: