Home
:
Book details
:
Book description
Description of
Unreal Engine 5 Blueprint Make Your Own 3D Platformer!
Published 3/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 8.82 GB | Duration: 11h 33m Make a Platformer like Crash Bandicoot using Unreal Engine 5's powerful Blueprint scritping language! What you'll learn Basics of Game Creation within Unreal Engine 5 Solid blueprint scripting prinicples used within AAA development Scripting and Debugging practrices Basic Game Design Logic File Management Skills Requirements While a fundimentals section is providied any experence of game development is preferable. Computer powerful enough for Unreal Engine 5.3 Computer Literacy Description Overview Section 1: Introduction Lecture 1 Introduction Lecture 2 How to use the Udemy Video Editor Lecture 3 Play The Game! Section 2: Fundimentals Lecture 4 Editor Tour Lecture 5 What is a Actor Lecture 6 What is Blueprint Lecture 7 What is a Variable Lecture 8 What is a Component Lecture 9 What is an Input Mapping Context Lecture 10 What is a Material Lecture 11 Debugging Fundimentals (Advanced) Lecture 12 What are Event Dispachers (Advanced) Lecture 13 What are Parent and Child Classes (Advanced) Lecture 14 What is the Unreal Marketplace? Section 3: Setup! Lecture 15 Project Overview Lecture 16 Research and Breakdown Lecture 17 Setting Up Project Lecture 18 Importing Assets Lecture 19 Creating a test level Section 4: Character Lecture 21 Input Actions, GameMode and PlayerController. Lecture 22 Character Blueprint Setup Lecture 23 Character Movement Lecture 24 Camera Lecture 25 Blendspace1D Lecture 26 Animation Blueprint Section 5: Hazards Part 1 Lecture 27 Pitfalls Lecture 28 Respawning The Player Lecture 29 Finding a safe location Lecture 30 AnimMontage Lecture 31 Lives Lecture 32 Game Over (UI) Section 6: Pickups! Lecture 33 Creating a Pickup (Parent and Child Classes) Lecture 34 UI + UI Animation Lecture 35 Fonts Lecture 36 Keeping The Counter Down When Collecting Multiple Lecture 37 Bouncy Boxes Lecture 38 Gaining Extra Lives! Section 7: Hazard Part 2 Lecture 39 Explosive Boxes Lecture 40 Creating mutliple types of death Lecture 41 Enemy Blueprint Lecture 42 Artifical Intelligence Lecture 43 Enemy Attacking The Player Lecture 44 Enemy Animation (AnimBlueprint) Lecture 45 Attacking The Enemy Lecture 46 Making The Enemy Hit Other Enemies when hit. Section 8: Sound + VFX Lecture 47 Audio Import Lecture 48 Footsteps Lecture 49 Jump and Attack Lecture 50 Crate Sounds Lecture 51 UI Sounds Lecture 52 Music Lecture 53 Walking VFX! Lecture 54 Double Jump Section 9: Winning Lecture 55 End Platform Lecture 56 End UI Lecture 57 Saving Progress Lecture 58 Level Select Section 10: Level Creation Lecture 59 Foilage and Material Instancing Lecture 60 Level Creation Timelapse Section 11: Extra Content Lecture 61 Exporting Projects. Hobbyist Game Developers who want to learn from an active developer,Professionals looking for portfolio content,Those wishing to expand their Unreal Engine tool set.,Beginners and Novices wanting move foward within their game dev journey