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Getting Started With C++ Audio Programming for Game Development
1849699097 rar 1849699097 rar Written specifically to help C++ developers add audio to their games from scratch, this book gives a clear introduction to the concepts and practical application of audio programming using the FMOD library and toolkit. Overview Add audio to your game using FMOD and wrap it in your own code Understand the core concepts of audio programming and work with audio at different levels of abstraction Work with a technology that is widely considered to be the industry standard in audio middleware In Detail Audio plays a fundamental role in video games. From music to sound effects or dialogue, it helps to reinforce the experience, convey the mood, and give feedback to the player. Presently, many games have achieved commercial success by incorporating game sounds that have enhanced the user experience. You can achieve this in your games with the help of the FMOD library. This book provides you with a practical guide to implementing the FMOD toolkit in your games. Read more