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Unity 2D Game Development Cookbook
Over 50 hands-on recipes that leverage the features of Unity to help you create 2D games and game prototypes About This Book Create 2D games right from importing assets to setting them up in Unity and adding them to your game scenes. Program the game logic and events as well as the game controls and user interface using the, C# scripting language and Monodevelop. A step-by-step guide written in a practical format to take advantage of the many features available in Unity.