Home
:
Book details
:
Book description
Description of
Let'S Code The Only Save System Your Unity Games Will Need
Published 3/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 498.45 MB | Duration: 1h 44m You only need One line of code to Save your Data, and I'm going to show you How What you'll learn Learn how to create your own, Super Generic, Save System Learn how to create a Save System for all your Games Learn the different ways you can save data in Unity Learn how to write Clean Code Requirements The desire to learn ! C# Basics If you've taken some of my courses, it's a plus ) Description Overview Section 1: Introduction Lecture 1 Introduction Section 2: The First Steps Lecture 2 Presentation Lecture 3 Saving the Player Position Lecture 4 Saving the Door State Lecture 5 Saving Coins is Different Lecture 6 GUIDs are life Savers Section 3: Saving to a File Lecture 7 Writing & Reading data to a File Lecture 8 Adding a GameData class Lecture 9 Loading Using Our New Game Data Lecture 10 Issue with Dictionnaries Section 4: A New Way of Using JSON Lecture 11 A Better Free JSON Package Lecture 12 Our New Game Data Lecture 13 Saving Our New Generic Data Lecture 14 Loading Our New Generic Data Section 5: Extra Tests Section 6: Bonus Section Lecture 17 Bonus Lecture Anyone who wants to create the Only Save System they will ever need