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Key Illustration Workflow for Film & TV Blender, 3DCoat, Maya, KeyShot & Photoshop Techniques
Philippe Gaulier | Duration: 3:46 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 2,84 GB | Language: English When designing for film, there are many approaches an artist can take to conceptualize an idea. This 4-hour workshop by Framestore Art Director, Philippe Gaulier, walks you through one of the workflows he uses when creating concept art for his clients, whether it's for a film or TV series. The particular method taught in this workshop allows Philippe to create a set of distinct images, each telling a different story. By the end of the tutorial, you'll see five finalized illustrations that all help communicate the concept to Philippe's client. While this tutorial features many helpful technical tips and tricks, it focuses on the creative process, providing you with a methodology that you can apply to any software of your choice. By completing this workshop, you will gain great insights into analyzing client briefs to create fantastic key illustrations and concept art ? while thoroughly enjoying the creative process along the way!