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Unity Artist Foundation Course
Published 3/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 8.96 GB | Duration: 5h 12m Explore VFX, Lighting, Animation, Audio, UI, and various artistic skills without the need for programming knowledge. What you'll learn Creating materials. Creating shaders and materials using Shader Graph Learn about animations and animation systems in Unity learn about cameras in a 2D or 3D scene Learn about post-processing, prototyping, lighting, particle systems, and visual effects Requirements No programming experience needed. Description Overview Section 1: Introduction Section 2: Unit 01: Shaders & Materials Lecture 2 UAF-01-01-01 - Introduction to Shaders and Materials Lecture 3 UAF-01-01-02 - Explore Meshes and Rendering Lecture 4 UAF-01-01-03 - Explore shaders Lecture 5 UAF-01-01-04 - Manage materials in a project Lecture 6 UAF-01-01-05 - Simulate Solid Surfaces Lecture 7 UAF-01-01-06 - Map materials with textures Lecture 8 UAF-01-01-07 - Create Translucent and Transparent Effects Lecture 9 UAF-01-01-08 - Add Physical Texture with Bump Mapping Lecture 11 UAF-01-01-10 - Get Started with Shader Graph Section 3: Unit 02: Lighting Lecture 12 UAF-01-02-01 - Get started with Lighting Lecture 13 UAF-01-02-02 - Get started with Lighting in Unity Lecture 14 UAF-01-02-03 - Configure the Directional Light and skybox Lecture 15 UAF-01-02-04 - Add Light Sources to your Scene Lecture 16 UAF-01-02-05 - Configure Shadows in your Scene Lecture 17 UAF-01-02-06 - Bake a Lightmap for your Scene Lecture 18 UAF-01-02-07 - Improve Lighting with Light Probes Lecture 19 UAF-01-02-08 - Examine and Complete the Indoor Scene Lecture 20 UAF-01-02-09 - Refine and Troubleshoot an Indoor Scene Lecture 21 UAF-01-02-10 - Improve Reflections in A Scene Section 4: Unit 03: Animation Lecture 22 UAF-01-03-01 - Get Started with Animation Lecture 23 UAF-01-03-02 - First 3D Animation Lecture 24 UAF-01-03-03 - Refine Animations Lecture 25 UAF-01-03-04 - Control Animation with an Animator Lecture 26 UAF-01-03-05 - Import animations Section 5: Unit 04: VFX Lecture 27 UAF-01-04-01 - Introduction to VFX Lecture 28 UAF-01-04-02 - Particle Systems Lecture 29 UAF-01-04-03 - Environmental Particle System Lecture 30 UAF-01-04-04 - Burst particles Lecture 31 UAF-01-04-05 - VFX Graph Section 6: Unit 05: Cameras Lecture 32 UAF-01-05-01 - Getting started with cameras Lecture 33 UAF-01-05-02 - Camera projection type Lecture 34 UAF-01-05-03 - Control what your camera sees Lecture 35 UAF-01-05-04 - Camera views Lecture 36 UAF-01-05-05 - Camera shot types Section 7: Unit 06: Post Processing Lecture 37 UAF-01-06-01 - Introduction to Post Processing Lecture 38 UAF-01-06-02 - Creating Post Processing Profiles Section 8: Unit 07: Audio Lecture 39 UAF-01-07-01 - Get started with Audio Lecture 40 UAF-01-07-02 - Dynamic sound effects Lecture 41 UAF-01-07-03 - 3D Sound effects Lecture 42 UAF-01-07-04 - Add special effects to existing audio Lecture 43 UAF-01-07-05 - Accessibility considerations for audio Section 9: Unit 08: User Interface Lecture 44 UAF-01-08-01 - Introduction to user interfaces Lecture 45 UAF-01-08-02 - Add a title to your scene Lecture 46 UAF-01-08-03 - Manage screen size and anchors Lecture 47 UAF-01-08-04 - Create a menu Lecture 48 UAF-01-08-05 - Add basic button functionality Lecture 49 UAF-01-08-06 - Add toggles and sliders Section 10: Unit 09: Prototyping Lecture 50 UAF-01-09-01 - Introduction to Prototyping Lecture 51 UAF-01-09-02 - Choosing a prototype Lecture 52 UAF-01-09-03 - Plan and scope your prototype Lecture 53 UAF-01-09-04 - Create a greybox prototype Lecture 54 UAF-01-09-05 - Build on your basic prototype Lecture 55 UAF-01-09-06 - ProBuilder Lecture 56 UAF-01-09-07 - Terrains Beginner game development and interactive content creators.