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Concept Sculpting for Film and Games
s Genre: eLearning | Duration: 4hrs+ | Language: English | File size: 1.55 GB In Concept Sculpting for Film and Games, you'll learn how to go from a rough base mesh to a refined concept sculpt, which can be used in the film industry and for games. We cover the entire process, where some chapters are real-time and others are sped up. Everything is properly narrated to make sure you get as much as possible out of it. Homepages, 60.00 fps | Audio: aac, 44100 Hz, stereo, s16, 128 kbVideo: h264, yuv420p, 1920x1080, 347 kb