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Applied Javascript By Building A FullStack Web App
Published 4/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 25.36 GB | Duration: 20h 15m Learn fundamental programming concepts while building a fully-featured multiplayer game with modern j?vascript! What you'll learn Learn modern j?vascript to solve real problems Understand the fundamental concepts of web development Develop a complete web application including backend and frontend Build a REST API with NodeJS and Express Create responsive web pages using React and NextJS Upload your code to GitHub Deploy your application to AWS Requirements No programming experience needed ? I will explain everything you need A computer where you can install software (Windows, Mac, Linux) Description I want to teach you j?vascript in the best way possible ? by directly using it! Under my guidance, you will build a modern web application that will be an interactive guessing game. You will build a REST API with Node.js and create responsive web pages powered by React and Next.js. Along this journey, you will learn all the fundamental principles that real programmers use to solve problems.Practice makes perfectThroughout the course, there are numerous exercise points where you are invited to pause the video and tackle a challenge so that you can practise and retrain the things you already learned. The key ingredient in this course is you. But don't worry, I will always walk you through my solution at the end of each exercise.The right tool for the jobj?vascript is the most popular programming language in the world, and for good reason ? it is used in thousands of applications, such as backend servers, web pages and even desktop applications like the Slack messaging app. Knowing this programming language is a fantastic means to boost your career.Learning should be funProgramming fills me with joy. I aim to bring this passion with me when teaching my students. This course is exactly the kind that I would love to take myself ? I make things fun and engaging.Have a problem? No problem!Errors are natural in programming. I will be in the Q&A section ready to take on your questions. Every lesson also comes with a transcript of the code changes that way, you can also confirm your solution independently.Let's get startedI am thrilled to have you here and I can't wait to take you with me on this journey. See you in the course!- Rick Overview Section 1: Introduction and Set Up Lecture 1 Course Overview Lecture 2 Install Visual Studio Code Lecture 3 Install Git Bash (only necessary on Windows) Lecture 4 Install Node.js Section 2: Command Line Application Lecture 5 Setting up the project and writing our first j?vascript Lecture 6 Introduction to variables Lecture 7 Our first function Lecture 8 Function Exercise Lecture 9 Objects Lecture 10 Add players using array .push() Lecture 11 Array .pop() Lecture 12 Add questions to our game Lecture 13 Starting a round in our game Lecture 14 Template strings Lecture 15 Append to object properties Lecture 16 if conditions and errors Lecture 17 Completing makeGuess function Lecture 18 JSON.stringify() Lecture 19 Default imports and default exports Lecture 20 Named export and named import Lecture 21 Splitting the project into multiple files Lecture 22 Import/export exercise Lecture 23 Calculating round results step 1 Lecture 24 For loops Lecture 25 Dynamically adding object properties Lecture 26 Math.abs() to calculate guess differences Lecture 27 Assign different points depending on exactness Lecture 28 Dynamic offsets depending on question Lecture 29 Setup of round 3 Lecture 30 Array .forEach() Lecture 31 Object.keys() and Object.values() Lecture 32 Calculating final results step 1 Lecture 33 Calculating final results step 2 Lecture 34 Installing third party libraries Lecture 35 First use of async/await in a function Lecture 36 Purpose of async/await Lecture 37 Making our app interactive Lecture 38 Allow interactive guesses ? Exercise Prompt Lecture 39 Allow interactive guesses ? Exercise Solution Lecture 40 Cleaning up Lecture 41 Understand callbacks Lecture 42 Turn callbacks into promises Lecture 43 Introduction to JSON Lecture 44 Reading files Lecture 45 Reading files with promises Lecture 46 Parsing JSON Lecture 47 Section outro for the command line app Section 3: Backend Lecture 48 Backend section intro Lecture 49 What is a network request? Lecture 50 Installing Postman Lecture 51 Set up of new backend module Lecture 52 Create our first server Lecture 53 Express documentation Lecture 54 Modern import syntax Lecture 55 Named exports with modern syntax Lecture 56 State handler Lecture 57 Endpoint to get players Lecture 58 Endpoint to add players step 1 Lecture 59 Modify game state from add player endpoint Lecture 60 Find specific elements with .find() Lecture 61 Returning HTTP errors Lecture 62 Logging network traffic Lecture 63 Endpoint to start a new round Lecture 64 Unique IDs via UUID Lecture 65 New round endpoint to forward a question Lecture 66 Select random element of an array Lecture 67 Selecting a random question Lecture 68 Filtering array elements with .filter() Lecture 69 Using .filter() in our endpoint Lecture 71 Handling request input Lecture 72 Exploring falsy values Lecture 73 Accessing last item in an array Lecture 74 Get current round endpoint Lecture 75 Start of endpoint to get current round answers Lecture 76 Hard-coding game state to simplify testing Lecture 77 Matching question and round using .find() Lecture 78 Using the OR operator to set default values Lecture 79 Calculating guess difference with Math.abs() Lecture 80 Array .sort() Lecture 81 Calculating points per guess step 1 Lecture 82 Calculating points per guess step 2 Lecture 83 Update points for each player Lecture 84 Sorting the final score Lecture 85 Demo of finished backend Section 4: Frontend Lecture 86 Frontend section intro Lecture 87 What is HTML? Lecture 88 Setting up our Next.js web app Lecture 89 Editing our first component Lecture 90 Using variables in JSX Lecture 91 Applying a custom CSS style Lecture 92 Create a new array from another array using .map() Lecture 93 Generating a list of JSX elements with .map() Lecture 94 Hard-code game state for testing Lecture 95 Adding CORS Lecture 96 Making network requests to our backend with axios Lecture 97 Reactive variables Lecture 98 useEffect to only run actions once Lecture 99 Unique key props on list items Lecture 100 Setting up a new page and route Lecture 101 Handling button presses Lecture 102 Pass a new player from frontend to backend Lecture 103 Ternary operator Lecture 104 Success and error messages Lecture 105 Dynamically hide JSX elements Lecture 106 Backend polling with setInterval() Lecture 107 Start game button Lecture 108 Set up game page and route Lecture 109 Backend modifications to always start a new round Lecture 110 Starting a new round on every page render Lecture 111 Add useEffect() to initiate a call on every render Lecture 112 Setting up client page and route Lecture 113 Text input and submit guess button on client page Lecture 115 Setting cookies Lecture 116 Reading cookies Lecture 117 Polling to check for round start Lecture 118 Page redirects using Next.js router Lecture 119 useEffect teardown functions Lecture 120 Game page countdown Lecture 121 Dynamically remove text on countdown Lecture 122 Hard-coding game state to test game page Lecture 123 Retrieve answers on round finish Lecture 124 Return JSX from other functions Lecture 125 Display final results Exercise Prompt Lecture 126 Display final results Exercise Solution Lecture 127 Display round answer Lecture 128 Triggering page refresh Lecture 129 Create game over page Lecture 130 Redirect to game over page when game finishes Lecture 131 Adding images Lecture 132 Clean up Lecture 133 Dynamically hide inputs on client page Lectur